Classic Settings

Game speed 4
Unit speed 0.5
Resource production factor 1
Barbarian village spawning 25% chance when a player joins the world
Bonus village spawning 0% chance when a player joins the world
Ability to demolish buildings Active
Morale Inactive
Milliseconds Active
Fake limit Inactive
Research System Simplified research
Church Inactive
Watchtower Inactive
Quest System Inactive
Achievements Active
Growing barbarian villages Active up to 9000 points
Bonus villages No bonus villages
Time frame for cancelling attacks 2 minutes
Time frame for cancelling transports 5 minutes
Night bonus Active from 23:00 until 7:00, +100% additional defense against attacks.
Protection for beginners 2 days
Max attackratio (attacker:defender) Inactive
Flags Inactive
Scavenging Inactive
Hauls Active
Stronghold Inactive

Units

Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Active, no items
Militia Inactive

Nobleman

Purchased using Gold coins
Max nobleman travel distance 50 fields
Loyalty decrease per nobleman attack 30-35
Loyalty increase per hour 4

Configuration

Tribe member limit 5
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Inactive
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 30 days.
Free trading Active, time restriction based on the player who started first
Support ticket Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Active, move to friends enabled
Victory requirements After 30 days, one tribe must hold at least 60% of the player villages for 2 days
Start date Jan 23,2025 09:00