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Lead your city from the stone age through the centuries and forge a vast empire!
Heroes of History – Expand your city, gather mythical heroes and battle your way through history!
Rise of Cultures – Build your city, unlock old civilizations and fight strategic battles!
Explore a mysterious world, dive into adventures, and take care of your village!
Choose between elves and humans and build a mystical city in a fantasy world!
Build majestic cities, create a strong alliance, choose your patron god and conquer the world!
Tribal Wars 2 – build and fortify your medieval castle
Explore the wild frontier and experience exciting adventures and duels. The West awaits you!
| Game speed | 5 |
| Unit speed | 0.2 |
| Resource production factor | 1 |
| Barbarian village spawning | 70% chance when a player joins the world |
| Bonus village spawning | 30% chance when a player joins the world |
| Ability to demolish buildings | Active |
| Morale | Inactive |
| Milliseconds | Active |
| Fake limit | Inactive |
| Research System | Simplified research |
| Church | Inactive |
| Watchtower | Inactive |
| Quest System | Inactive |
| Achievements | Active |
| Growing barbarian villages | Active up to 1000 points |
| Bonus villages | Bonus villages enabled |
| Time frame for cancelling attacks | 1 minute |
| Time frame for cancelling transports | 5 minutes |
| Night bonus | Active from 23:00 until 8:00, +300% additional defense against attacks. |
| Protection for beginners | 3 days |
| Max attackratio (attacker:defender) | 10:1 for the first 10 days |
| Flags | Inactive |
| Scavenging | Inactive |
| Hauls | Active |
| Stronghold | Inactive |
| Relics | Inactive |
| Archers | Inactive |
| Scout system | The scout can report troops, buildings, resources and foreign units |
| Paladin | Inactive |
| Militia | Inactive |
| Purchased using | Gold coins |
| Max nobleman travel distance | 100 fields |
| Loyalty decrease per nobleman attack | 20-20 |
| Loyalty increase per hour | 2.5 |
| Tribe member limit | 4 |
| Ability to attack tribe members | Attacks vs tribe members turn into visits and thus do not deal any damage |
| Tribe levels | Inactive |
| Account sitting | Active |
| Account sitting restrictions | Restricted sitter access after an account has been sat 10 days within the last 30 days. |
| Free trading | Active, time restriction based on the start of the individual player |
| Support ticket | Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change. No time restriction for tribe members to send or receive support. |
| Ability to select starting direction | Inactive |
| Victory requirements | After 30 days, one tribe must hold at least 65% of the player villages for 2 days |
| Start date | May 25,2026 10:00 |
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